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Tutorial to Learn Flash CS3


Flash CS3: Lesson 8: Drag-and-drop with Snap to location PDF  | Print |  E-mail
Wednesday, 13 April 2011 17:01

Some applications require that the user only drop a dragged object to a few predefined points or areas of the screen. This example takes the basic drag-and-drop interface we created on page 1 and adds a grid of valid points. This gives a "snap to grid" effect that is familiar to those who use graphics programs.

Last Updated on Wednesday, 13 April 2011 17:06
 
Flash CS3: Lesson 7: Drag-and-drop with Snap to grid PDF  | Print |  E-mail
Wednesday, 13 April 2011 16:53

Some applications require that the user only drop a dragged object to a few predefined points or areas of the screen. This example takes the basic drag-and-drop interface we created on page 1 and adds a grid of valid points. This gives a "snap to grid" effect that is familiar to those who use graphics programs.

Last Updated on Wednesday, 13 April 2011 17:01
 
Flash CS3: Lesson 5: Drag-and-drop with An easy geometry application PDF  | Print |  E-mail
Wednesday, 13 April 2011 16:40

The application below shows a dynamically changing filled triangle with one draggable vertex (the green one). It is easy to imagine the mathematical content we could add to this applet to make this a pedagogically meaningful application

Last Updated on Wednesday, 13 April 2011 16:50
 
Flash CS3: Lesson 4: "Mouse move" drag-and-drop with restricted position PDF  | Print |  E-mail
Wednesday, 13 April 2011 16:26

Being able to drop an object off-screen is clearly undesirable, so before we build a sample application we need to fix this problem. There are several possible solutions, but the one we will present has the advantage of being flexible enough for further improvements as needed

Last Updated on Wednesday, 13 April 2011 16:39
 
Flash CS3: Lesson 1: Basics lesson about Drag-and-Drop in Flash CS3 PDF  | Print |  E-mail
Wednesday, 13 April 2011 15:46

To illustrate drag-and-drop in ActionScript 3, we will first make some simple applications that involve dragging a circle on a rectangular board. Each of the following examples have the following common code to draw a rectangular board on the stage and then add a circle as a child of the board.

Last Updated on Wednesday, 13 April 2011 16:03
 
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