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Ebook For Flash 9: ActionScript.3.0.Cookbook PDF  | Print |  E-mail
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Monday, 18 April 2011 05:18

Ebook For Flash 9: ActionScript.3.0.Cookbook


Well before Ajax and Microsoft's Windows Presentation Foundation hit the scene, Macromedia offered the first method for building web pages with the responsiveness and functionality of desktop programs with its Flash-based "Rich Internet Applications". Now, new owner Adobe is taking Flash and its powerful capabilities beyond the Web and making it a full-fledged development environment.
Rather than focus on theory, the ActionScript 3.0 Cookbook concentrates on the practical application of ActionScript, with more than 300 solutions you can use to solve a wide range of common coding dilemmas. You'll find recipes that show you how to:

  • Detect the user's Flash Player version or their operating system
  • Build custom classes
  • Format dates and currency types
  • Work with strings
  • Build user interface components
  • Work with audio and video
  • Make remote procedure calls using Flash Remoting and web services
  • Load, send, and search XML data
  • And much, much more ...

Each code recipe presents the Problem, Solution, and Discussion of how you can use it in other ways or personalize it for your own needs, and why it works. You can quickly locate the recipe that most closely matches your situation and get the solution without reading the whole book to understand the underlying code. Solutions progress from short recipes for small problems to more complex scripts for thornier riddles, and the discussions offer a deeper analysis for resolving similar issues in the future, along with possible design choices and ramifications. You'll even learn how to link modular ActionScript pieces together to create rock-solid solutions for Flex 2 and Flash applications.

When you're not sure how ActionScript 3.0 works or how to approach a specific programming dilemma, you can simply pick up the book, flip to the relevant recipe(s), and quickly find the solution you're looking for.

Summary of contents:

  • Chapter 1. ActionScript Basics
  • Chapter 2. Custom Classes
  • Chapter 3. Runtime Environment
  • Chapter 4. Numbers and Math Units of Measurement
  • Chapter 5. Arrays
  • Chapter 6. Display List
  • Chapter 7. Drawing and Masking
  • Chapter 8. Bitmaps
  • Chapter 9. Text
  • Chapter 11. Programmatic Animation
  • Chapter 12. Strings
  • Chapter 13. Regular Expressions
  • Chapter 14. Dates and Times
  • Chapter 15. Programming Sound
  • Chapter 16. Video
  • Chapter 17. Storing Persistent Data
  • Chapter 18. Communicating with Other Movies
  • Chapter 19. Sending and Loading Data
  • Chapter 20. XML
  • Chapter 21. Web Services and Flash Remoting
  • Chapter 23. File Management
  • Chapter 24. Socket Programming
  • Where is the link for me to download?

Please Click here to down Download this ebook

Last Updated on Friday, 08 July 2011 13:01

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