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Ebook: Learning ActionScript 3.0 - First Edition Chapter Source Code PDF  | Print |  E-mail
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Sunday, 17 April 2011 00:10

Ebook: Learning ActionScript 3.0 - First  Edition Chapter Source Code

In this book, authors Rich Shupe and Zevan Rosser share the knowledge they've gained from their years as multimedia developers/designers and teachers. Learning ActionScript 3.0 gives you a solid foundation in the language of Flash and demonstrates how you can use it for practical, everyday projects. The authors do more than just give you a collection of sample scripts. Written for those of you new to ActionScript 3.0, the book describes how ActionScript and Flash work, giving you a clear look into essential topics such as logic, event handling, displaying content,
migrating legacy projects to ActionScript 3.0, classes, and much more.
You will learn important techniques through hands-on exercises, and then
build on those skills as chapters progress. ActionScript 3.0 represents
a significant change for many Flash users, and a steeper learning curve
for the uninitiated. This book will help guide you through a variety of
scripting scenarios. Rather than relying heavily on prior knowledge of
object-oriented programming (OOP), topics are explained in focused
examples that originate in the timeline, with optional companion classes
for those already comfortable with their use. As chapters progress, the
book introduces more and more OOP techniques, allowing you to choose
which scripting approach you prefer. Learning ActionScript 3.0 reveals:
New ways to harness the power and performance of AS3 Common mistakes
that people make with the language Essential coverage of text, sound,
video, XML, drawing with code, and more Migration issues from AS1 and
AS2 to AS3 Simultaneous development of procedural and object-oriented
techniques Tips that go beyond simple script collections, including how
toapproach a project and which resources can help you along the way The
companion web site contains material for all the exercises in the book,
as well as short quizzes to make sure you're up to speed with key
concepts. ActionScript 3.0 is a different animal from previous versions,
and Learning ActionScript 3.0 teaches everything that web designers,
GUI-based Flash developers, and those new to ActionScript need to start
using the language.

This permanent page will provide a central location for important downloads related to the book. Individual posts may also contain additional download material.

First Edition Chapter Source Code

Chapter 1: ActionScript Overview (no source files)
Chapter 2: Core Language Fundamentals (no source files)

Download: Chapter 3 Source: Properties, Methods, and Events Download Chapter 3 Source: Properties, Methods, and Events (176.9 KB)

Download: Chapter 4 Source: The Display List Download Chapter 4 Source: The Display List (209.9 KB)

Download: Chapter 5 Source: Timeline Control Download Chapter 5 Source: Timeline Control (210.3 KB)

Download: Chapter 6 Source: OOP Download Chapter 6 Source: OOP (132.1 KB)

Download: Chapter 7 Source: Motion Download Chapter 7 Source: Motion (702.9 KB)

Download: Chapter 8 Source: Drawing with Vectors Download Chapter 8 Source: Drawing with Vectors (147.7 KB)

Download: Chapter 9 Source: Drawing with Bitmaps Download Chapter 9 Source: Drawing with Bitmaps (2.2 MB)

Download: Chapter 10 Source: Text Download Chapter 10 Source: Text (172.2 KB)

Download: Chapter 11 Source: Sound Download Chapter 11 Source: Sound (921.6 KB)

Download: Chapter 12 Source: Video Download Chapter 12 Source: Video (10.8 MB)

Download: Chapter 13 Source: Loading Assets Download Chapter 13 Source: Loading Assets (2.3 MB)

Download: Chapter 14 Source: XML and E4X Download Chapter 14 Source: XML and E4X (1 MB)

Download: Chapter 15 Source: Programming Design and Resources Download Chapter 15 Source: Programming Design and Resources (5.7 KB)

Last Updated on Friday, 08 July 2011 13:40
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